
Pack Contents
Open Marvel Super Heroes Collector Boosters for free. Each pack has 15 cards and follows the real slot odds below. At today's prices the average pack is worth $33.95 and the typical pack $22.05.
Marvel Super Heroes Collector Booster expected value
The average is the sum of every card's price times its chance of showing up, so it counts the long-shot hits too. The ten most valuable cards make up 25% of it, so the value is spread across the pack rather than resting on one big hit. Expect about 3.36 rares and 1.64 mythic rares per pack.
| Pack worth at least | Chance |
|---|---|
| $10 | 95.6% |
| $25 | 42.9% |
| $50 | 15.1% |
| $100 | 1.9% |
Prices are Scryfall's TCGplayer market prices in USD, updated October 26, 2026. The spread comes from 3,000 simulated packs; the average is calculated exactly from the slot odds.
Marvel Super Heroes Collector Booster chase cards
The most valuable cards you can open and how often each one turns up. The same card can appear more than once: its foil and non-foil versions, or its different frames, are separate pulls with their own price.
- The Mind Stone $1,637 1 in 500 packs
Traditional foil - Thanos, the Mad Titan $160.76 1 in 152 packs
Traditional foil - Doctor Doom $145.21 1 in 152 packs
Traditional foil - The Mind Stone $81.54 1 in 266 packs
Traditional foil - Ultron, Artificial Malevolence $75.64 1 in 152 packs
Traditional foil - Shang-Chi, Master of Kung Fu $73.05 1 in 152 packs
Traditional foil - Roaming Throne $70.35 1 in 240 packs
Traditional foil - Doctor Doom, Unrivaled $62.27 1 in 268 packs
Traditional foil - Loki, Lord of Misrule $61.24 1 in 268 packs
Traditional foil - Tony Stark // The Invincible Iron Man $56.79 1 in 152 packs
Traditional foil - Captain America, Super-Soldier $53.03 1 in 152 packs
Traditional foil - Roaming Throne $48.93 1 in 75 packs
Non-foil
What's inside Marvel Super Heroes Collector Booster packs
15 cards, filled slot by slot. Each slot rolls one of the options below with the chance shown.
1× Foil Booster Fun
- Extended art, rare (Traditional foil)31.7%
- Logo cards non dfc, rare (Traditional foil)17.2%
- Panel, rare (Traditional foil)13.9%
- Classic comic (Traditional foil)9.9%
- Scene cards non dfc, rare (Traditional foil)7.3%
- Borderless land (Traditional foil)6.6%
- Scene cards non dfc, mythic (Traditional foil)4.0%
- Logo cards non dfc, mythic (Traditional foil)3.6%
- Panel, mythic (Traditional foil)3.0%
- Extended art, mythic (Traditional foil)2.7%
- Mind stone gauntlet (Traditional foil)0.2%
1× Source Material
- Source material msh (MAR)75.0%
- Source material msh (MAR) (Traditional foil)25.0%
1× Non-Foil Booster Fun
- Extended art, rare27.8%
- Logo, rare15.1%
- Scene box, rare (MSC)13.9%
- Panel, rare12.1%
- Scene, rare6.4%
- Borderless land5.8%
- Scene, mythic4.9%
- Logo, mythic4.6%
- Source material msh (MAR)4.5%
- Panel, mythic2.6%
- Extended art, mythic2.3%
1× Booster Fun (Commander)
- Commander extended art, rare (MSC)93.6%
- Commander extended art, mythic (MSC)3.2%
- Face commander (MSC)3.2%
1× Foil Rare/Mythic
- Main set, rare (Traditional foil)45.0%
- Jumpstart new, rare (MSC) (Traditional foil)33.8%
- Main set, mythic (Traditional foil)9.4%
- Jumpstart new, mythic (MSC) (Traditional foil)4.1%
- Jumpstart reprint, rare (MSC) (Traditional foil)3.0%
- Welcome deck, mythic (MSC) (Traditional foil)1.9%
- Scene cards dfc, mythic (Traditional foil)1.4%
- Logo cards dfc, mythic (Traditional foil)1.4%
1× Foil Scene Card
- Scene, uncommon (Traditional foil)80.0%
- Scene, common (Traditional foil)20.0%
1× Foil Jumpstart (U)
- Jumpstart new, uncommon (MSC) (Traditional foil)81.4%
- Jumpstart reprint, uncommon (MSC) (Traditional foil)18.6%
2× Foil Jumpstart (C)
- Jumpstart reprint, common (MSC) (Traditional foil)50.0%
- Jumpstart new, common (MSC) (Traditional foil)50.0%
2× Foil Uncommon
- Main set, uncommon (Traditional foil)100.0%
3× Foil Common
- Main set, common (Traditional foil)100.0%
1× Foil Full-Art Basic Land
- Full art basic land (Traditional foil)100.0%
Finishes in this booster: Traditional foil. What each foil type looks like.
More Marvel Super Heroes
- Play BoosterAverage pack $4.79
- Sealed poolOpen 6 packs for a prerelease pool
- All Marvel Super Heroes boostersCompare every booster in the set
- Booster EV rankingsSee how this pack stacks up
Frequently asked questions
What are Marvel Super Heroes Collector Boosters worth?
At current prices the expected value is $33.95 per pack, counting every card's chance of appearing. The median pack is worth $22.05, and eight in ten packs land between $11.82 and $59.36.
What are the best pulls from Marvel Super Heroes Collector Boosters?
The most valuable cards are The Mind Stone (borderless, traditional foil, $1,637, 1 in 500 packs), Thanos, the Mad Titan (borderless, traditional foil, $160.76, 1 in 152 packs) and Doctor Doom (borderless, poster, traditional foil, $145.21, 1 in 152 packs).
How many cards are in Marvel Super Heroes Collector Booster packs?
15 cards: 1 foil booster fun, 1 source material, 1 non-foil booster fun, 1 booster fun (commander), 1 foil rare/mythic, 1 foil scene card, 1 foil jumpstart (u), 2 foil jumpstart (c), 2 foil uncommon, 3 foil common and 1 foil full-art basic land.
How many rares are in Marvel Super Heroes Collector Booster packs?
On average 5.0 rare or mythic rare cards, of which 1.64 are mythic. Slots that can upgrade to a higher rarity are counted at their real odds.
Can I open Marvel Super Heroes Collector Boosters online for free?
Yes. PackSim opens as many packs as you like with no account. Every card shows its current market price, and your session keeps a running total of what you've opened.
