
Pack Contents
Open Marvel Super Heroes Play Boosters for free. Each pack has 14 cards and follows the real slot odds below. At today's prices the average pack is worth $4.79 and the typical pack $3.03.
Marvel Super Heroes Play Booster expected value
The average is the sum of every card's price times its chance of showing up, so it counts the long-shot hits too. The ten most valuable cards make up 18% of it, so the value is spread across the pack rather than resting on one big hit. Expect about 1.07 rares and 0.27 mythic rares per pack.
| Pack worth at least | Chance |
|---|---|
| $10 | 7.9% |
| $25 | 1.6% |
| $50 | 0.1% |
| $100 | under 0.1% |
Prices are Scryfall's TCGplayer market prices in USD, updated October 26, 2026. The spread comes from 3,000 simulated packs; the average is calculated exactly from the slot odds.
Marvel Super Heroes Play Booster chase cards
The most valuable cards you can open and how often each one turns up. The same card can appear more than once: its foil and non-foil versions, or its different frames, are separate pulls with their own price.
- The Mind Stone $81.54 1 in 2,083 packs
Traditional foil - Roaming Throne $48.93 1 in 1,439 packs
Non-foil - Mjölnir, Hammer of Thor $44.55 1 in 4,000 packs
Traditional foil - The Mind Stone $41.94 1 in 134 packs
Non-foil - Jennifer Walters // The Sensational She-Hulk $41.08 1 in 4,000 packs
Traditional foil - Thor, God of Thunder $38.29 1 in 4,000 packs
Traditional foil - Tony Stark // The Invincible Iron Man $38.13 1 in 4,000 packs
Traditional foil - Doctor Doom $37.02 1 in 4,000 packs
Traditional foil - Teferi's Protection $36.54 1 in 1,439 packs
Non-foil - King T'Challa // Black Panther, Hope Enduring $33.75 1 in 4,000 packs
Traditional foil - Mjölnir, Hammer of Thor $33.29 1 in 4,000 packs
Traditional foil - Bruce Banner // The Incredible Hulk $30.73 1 in 4,000 packs
Traditional foil
What's inside Marvel Super Heroes Play Booster packs
14 cards, filled slot by slot. Each slot rolls one of the options below with the chance shown.
1× Rare/Mythic
- Main set, rare76.1%
- Main set, mythic16.6%
- Logo, rare2.4%
- Panel, rare1.9%
- Scene, rare1.0%
- Scene, mythic0.8%
- Logo, mythic0.7%
- Panel, mythic0.5%
1× Foil Wildcard
- Main set, common (Traditional foil)59.9%
- Main set, uncommon (Traditional foil)29.6%
- Main set, rare (Traditional foil)5.9%
- Booster fun all (Traditional foil)2.2%
- Main set, mythic (Traditional foil)1.2%
- Scene, uncommon (Traditional foil)1.2%
1× Wildcard
- Main set, uncommon64.0%
- Main set, rare16.8%
- Main set, common12.4%
- Scene, uncommon2.7%
- Main set, mythic2.1%
- Borderless land1.0%
- Booster fun scene logo panel, rare or mythic1.0%
3× Uncommon
- Main set, uncommon88.0%
- Scene, uncommon12.0%
6× Common
- Main set, common91.4%
- Scene, common8.6%
1× Common / Source Material
- Main set, common87.6%
- Scene, common8.3%
- Source material msh (MAR)4.2%
1× Land
- Common dual lands40.0%
- Basic land20.0%
- Full art basic land20.0%
- Common dual lands (Traditional foil)10.0%
- Basic land (Traditional foil)5.0%
- Full art basic land (Traditional foil)5.0%
Finishes in this booster: Traditional foil. What each foil type looks like.
More Marvel Super Heroes
- Collector BoosterAverage pack $33.95
- Sealed poolOpen 6 packs for a prerelease pool
- All Marvel Super Heroes boostersCompare every booster in the set
- Booster EV rankingsSee how this pack stacks up
Frequently asked questions
What are Marvel Super Heroes Play Boosters worth?
At current prices the expected value is $4.79 per pack, counting every card's chance of appearing. The median pack is worth $3.03, and eight in ten packs land between $2.38 and $8.63.
What are the best pulls from Marvel Super Heroes Play Boosters?
The most valuable cards are The Mind Stone (traditional foil, $81.54, 1 in 2,083 packs), Roaming Throne (borderless · marvel universe, non-foil, $48.93, 1 in 1,439 packs) and Mjölnir, Hammer of Thor (borderless, traditional foil, $44.55, 1 in 4,000 packs).
How many cards are in Marvel Super Heroes Play Booster packs?
14 cards: 1 rare/mythic, 1 foil wildcard, 1 wildcard, 3 uncommon, 6 common, 1 common / source material and 1 land.
How many rares are in Marvel Super Heroes Play Booster packs?
On average 1.3 rare or mythic rare cards, of which 0.27 are mythic. Slots that can upgrade to a higher rarity are counted at their real odds.
Can I open Marvel Super Heroes Play Boosters online for free?
Yes. PackSim opens as many packs as you like with no account. Every card shows its current market price, and your session keeps a running total of what you've opened.
